Skills:


  • Low-poly modelling
  • High-poly modelling
  • Hardsurface modelling
  • 3D scanning
  • Retopology
  • UV’ing
  • PBR texturing

Software:


  • Blender
  • Autodesk Maya
  • Pixologic ZBrush
  • Allegorithmic Substance
  • Marmoset Toolbag 2
  • Keyshot 6
  • Unreal Engine 4
  • Unity 5
  • Adobe Photoshop

ABOUT

My name is Andrey Lukashov. I’m 26, live in Moscow, Russia.

Currently working as 3D game environment artist at InQuake Softworks making a 3rd person combat action MMO game called Warhold.

In 2006 remotely graduated at Microsoft as Web-designer.

In 2012 graduated as Microsystem Technics Engineer at Moscow Institute of Radiotechnic, Engineering and Automatics (Technical University).

As the same time finished second graduation as Sound Recording Engineer in Moscow Institute of Television and Radio “Ostankino” (MITRO). Then – 5 years of work at Moscow’s recording studios as sound designer and sound recording engineer. And as multimedia engineer with technical devices for displaying all kinds of content like digital signage networks, LED-screens, videowalls, projector installations and other advertisement projects.

At the middle of 2015 started 3d modelling as hobby and made this website to share results with you, my dear visitor. You’re welcome! 🙂

Contact me

Your Name (required)

Your Email (required)

Subject

Your Message

I’m always open to work on new interesting projects, so feel free to contact me if you’re interested in my art.

You can also follow me on the socials: